main.cpp 5.42 KB
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#include <xmpp/xmpp_component.hpp>
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#include <utils/timed_events.hpp>
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#include <network/poller.hpp>
#include <config/config.hpp>
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#include <logger/logger.hpp>
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#include <utils/reload.hpp>
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#include <iostream>
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#include <memory>
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#include <atomic>

#include <signal.h>

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#ifdef CARES_FOUND
# include <network/dns_handler.hpp>
#endif

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// A flag set by the SIGINT signal handler.
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static volatile std::atomic<bool> stop(false);
// Flag set by the SIGUSR1/2 signal handler.
static volatile std::atomic<bool> reload(false);
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// A flag indicating that we are wanting to exit the process. i.e: if this
// flag is set and all connections are closed, we can exit properly.
static bool exiting = false;
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/**
 * Provide an helpful message to help the user write a minimal working
 * configuration file.
 */
int config_help(const std::string& missing_option)
{
  if (!missing_option.empty())
    std::cerr << "Error: empty value for option " << missing_option << "." << std::endl;
  std::cerr <<
    "Please provide a configuration file filled like this:\n\n"
    "hostname=irc.example.com\npassword=S3CR3T"
            << std::endl;
  return 1;
}

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static void sigint_handler(int sig, siginfo_t*, void*)
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{
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  // In 2 seconds, repeat the same signal, to force the exit
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  TimedEventsManager::instance().add_event(TimedEvent(std::chrono::steady_clock::now() + 2s,
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                                    [sig]() { raise(sig); }));
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  stop.store(true);
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}

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static void sigusr_handler(int, siginfo_t*, void*)
{
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  reload.store(true);
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}

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int main(int ac, char** av)
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{
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  if (ac > 1)
    Config::filename = av[1];
  Config::file_must_exist = true;
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  std::cerr << "Using configuration file: " << Config::filename << std::endl;
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  std::string password;
  try { // The file must exist
    password = Config::get("password", "");
  }
  catch (const std::ios::failure& e) {
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    return config_help("");
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  }
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  const std::string hostname = Config::get("hostname", "");
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  if (password.empty())
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    return config_help("password");
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  if (hostname.empty())
    return config_help("hostname");
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  auto p = std::make_shared<Poller>();
  auto xmpp_component = std::make_shared<XmppComponent>(p,
                                                        hostname,
                                                        password);
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  // Install the signals used to exit the process cleanly, or reload the
  // config
  sigset_t mask;
  sigemptyset(&mask);
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  struct sigaction on_sigint;
  on_sigint.sa_sigaction = &sigint_handler;
  on_sigint.sa_mask = mask;
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  // we want to catch that signal only once.
  // Sending SIGINT again will "force" an exit
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  on_sigint.sa_flags = SA_RESETHAND;
  sigaction(SIGINT, &on_sigint, nullptr);
  sigaction(SIGTERM, &on_sigint, nullptr);

  // Install a signal to reload the config on SIGUSR1/2
  struct sigaction on_sigusr;
  on_sigusr.sa_sigaction = &sigusr_handler;
  on_sigusr.sa_mask = mask;
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  on_sigusr.sa_flags = 0;
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  sigaction(SIGUSR1, &on_sigusr, nullptr);
  sigaction(SIGUSR2, &on_sigusr, nullptr);
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  xmpp_component->start();

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#ifdef CARES_FOUND
  DNSHandler::instance.watch_dns_sockets(p);
#endif
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  auto timeout = TimedEventsManager::instance().get_timeout();
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  while (p->poll(timeout) != -1)
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  {
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    TimedEventsManager::instance().execute_expired_events();
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    // Check for empty irc_clients (not connected, or with no joined
    // channel) and remove them
    xmpp_component->clean();
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    if (stop)
    {
      log_info("Signal received, exiting...");
      exiting = true;
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      stop.store(false);
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      xmpp_component->shutdown();
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#ifdef CARES_FOUND
      DNSHandler::instance.destroy();
#endif
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      // Cancel the timer for an potential reconnection
      TimedEventsManager::instance().cancel("XMPP reconnection");
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    }
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    if (reload)
    {
      log_info("Signal received, reloading the config...");
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      ::reload_process();
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      reload.store(false);
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    }
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    // Reconnect to the XMPP server if this was not intended.  This may have
    // happened because we sent something invalid to it and it decided to
    // close the connection.  This is a bug that should be fixed, but we
    // still reconnect automatically instead of dropping everything
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    if (!exiting && xmpp_component->ever_auth &&
        !xmpp_component->is_connected() &&
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        !xmpp_component->is_connecting())
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    {
      if (xmpp_component->first_connection_try == true)
      { // immediately re-try to connect
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        xmpp_component->reset();
        xmpp_component->start();
      }
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      else
      { // Re-connecting failed, we now try only each few seconds
        auto reconnect_later = [xmpp_component]()
        {
          xmpp_component->reset();
          xmpp_component->start();
        };
        TimedEvent event(std::chrono::steady_clock::now() + 2s,
                         reconnect_later, "XMPP reconnection");
        TimedEventsManager::instance().add_event(std::move(event));
      }
    }
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    // If the only existing connection is the one to the XMPP component:
    // close the XMPP stream.
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    if (exiting && xmpp_component->is_connecting())
      xmpp_component->close();
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    if (exiting && p->size() == 1 && xmpp_component->is_document_open())
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      xmpp_component->close_document();
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#ifdef CARES_FOUND
    if (!exiting)
      DNSHandler::instance.watch_dns_sockets(p);
#endif
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    if (exiting) // If we are exiting, do not wait for any timed event
      timeout = utils::no_timeout;
    else
      timeout = TimedEventsManager::instance().get_timeout();
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  }
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  log_info("All connections cleanly closed, have a nice day.");
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  return 0;
}