- 11 Mar, 2015 2 commits
- 09 Mar, 2015 1 commit
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louiz’ authored
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- 06 Mar, 2015 2 commits
- 05 Mar, 2015 7 commits
- 20 Feb, 2015 12 commits
- 18 Feb, 2015 1 commit
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louiz’ authored
When an entity dies, it is immediately removed from the current selection Only select entities that can be selected
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- 15 Feb, 2015 1 commit
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louiz’ authored
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- 12 Feb, 2015 1 commit
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louiz’ authored
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- 11 Feb, 2015 12 commits
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louiz’ authored
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louiz’ authored
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louiz’ authored
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louiz’ authored
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louiz’ authored
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louiz’ authored
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louiz’ authored
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louiz’ authored
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louiz’ authored
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louiz’ authored
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louiz’ authored
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louiz’ authored
Create the Task class, which is a thing an entity does, as a single action. A work can be composed of one or more Task. Implement AttackTask and AttackWork
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- 03 Feb, 2015 1 commit
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louiz’ authored
uint to unsigned int, and some minor indent
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