- 21 Aug, 2015 3 commits
- 19 Aug, 2015 13 commits
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louiz’ authored
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louiz’ authored
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louiz’ authored
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louiz’ authored
It manages all the sprites and various graphical things related to drawing the path/movement etc
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louiz’ authored
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louiz’ authored
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louiz’ authored
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louiz’ authored
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louiz’ authored
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louiz’ authored
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louiz’ authored
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louiz’ authored
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louiz’ authored
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- 17 Aug, 2015 3 commits
- 16 Aug, 2015 2 commits
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louiz’ authored
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- 30 Jun, 2015 1 commit
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louiz’ authored
They do not need to know anything about the Camera or any of their screen position, they just draw themselves around the 0:0 coordinates, and they use the given sf::RenderStates (which contains the translation to draw the Sprite at the correct screen position).
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- 28 Apr, 2015 5 commits
- 24 Apr, 2015 2 commits
- 23 Apr, 2015 1 commit
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louiz’ authored
And use it between the master server and the menu client We still need to use that between the slaves and the master server (with client certificate verification), but all the work is basically done fix #2352
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- 22 Apr, 2015 5 commits
- 16 Apr, 2015 1 commit
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louiz’ authored
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- 15 Apr, 2015 4 commits