- 21 Jan, 2015 1 commit
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louiz’ authored
With an example of Blink
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- 18 Dec, 2014 1 commit
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louiz’ authored
Use the Entity class everywhere, instead fix #2803
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- 11 Dec, 2014 1 commit
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louiz’ authored
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- 01 Dec, 2014 1 commit
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louiz’ authored
The world is now isometric. fix #2277 Simplify TurnHandler. fix #2724 #2704 The world and game modules are now more decoupled. fix #2587 Implement a debughud. fix #2417
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- 22 Oct, 2014 1 commit
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louiz’ authored
Better separation of modules (network does not know about world anymore, for example). Ref #2587
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