1. 19 Aug, 2015 5 commits
  2. 17 Aug, 2015 1 commit
  3. 30 Jun, 2015 1 commit
    • louiz’'s avatar
      Simplify how EntitySprites draw themselves · 80afc91f
      louiz’ authored
      They do not need to know anything about the Camera or any of their screen
      position, they just draw themselves around the 0:0 coordinates, and they use
      the given sf::RenderStates (which contains the translation to draw the
      Sprite at the correct screen position).
      80afc91f
  4. 28 Apr, 2015 1 commit
  5. 16 Apr, 2015 1 commit
  6. 27 Mar, 2015 1 commit
  7. 20 Mar, 2015 1 commit
  8. 14 Mar, 2015 1 commit
  9. 12 Mar, 2015 1 commit
  10. 11 Mar, 2015 1 commit
  11. 09 Mar, 2015 1 commit
  12. 06 Mar, 2015 2 commits
  13. 05 Mar, 2015 3 commits
  14. 20 Feb, 2015 3 commits
  15. 18 Feb, 2015 1 commit
    • louiz’'s avatar
      Fix the selection · 9089bf6f
      louiz’ authored
      When an entity dies, it is immediately removed from the current selection
      Only select entities that can be selected
      9089bf6f
  16. 11 Feb, 2015 4 commits
  17. 31 Jan, 2015 2 commits
  18. 21 Jan, 2015 2 commits
  19. 17 Jan, 2015 1 commit
  20. 16 Jan, 2015 3 commits
  21. 12 Jan, 2015 1 commit
  22. 11 Jan, 2015 2 commits
  23. 06 Jan, 2015 1 commit