1. 01 Apr, 2015 1 commit
  2. 11 Mar, 2015 1 commit
  3. 05 Mar, 2015 1 commit
  4. 18 Feb, 2015 1 commit
    • louiz’'s avatar
      Fix the selection · 9089bf6f
      louiz’ authored
      When an entity dies, it is immediately removed from the current selection
      Only select entities that can be selected
      9089bf6f
  5. 12 Feb, 2015 1 commit
  6. 11 Feb, 2015 2 commits
  7. 03 Feb, 2015 1 commit
    • louiz’'s avatar
      Add the WorldCallback class · d40769a7
      louiz’ authored
      It is used to attach certain response (for example graphical or sound
      effects) with various events of the World
      d40769a7
  8. 23 Jan, 2015 1 commit
  9. 21 Jan, 2015 3 commits
  10. 16 Jan, 2015 2 commits
  11. 29 Dec, 2014 1 commit
  12. 18 Dec, 2014 2 commits
  13. 11 Dec, 2014 1 commit
  14. 01 Dec, 2014 1 commit
    • louiz’'s avatar
      Rewrite a lot of things · 3db0c9ce
      louiz’ authored
      The world is now isometric. fix #2277
      Simplify TurnHandler. fix #2724 #2704
      
      The world and game modules are now more decoupled. fix #2587
      
      Implement a debughud. fix #2417
      3db0c9ce
  15. 22 Oct, 2014 1 commit
  16. 23 Oct, 2013 1 commit
  17. 24 Apr, 2013 1 commit
  18. 10 Mar, 2013 13 commits