1. 23 Apr, 2015 1 commit
    • louiz’'s avatar
      Implement TLS connections · 23e6a7ad
      louiz’ authored
      And use it between the master server and the menu client
      We still need to use that between the slaves and the master server (with
      client certificate verification), but all the work is basically done
      
      fix #2352
      23e6a7ad
  2. 07 Apr, 2015 1 commit
  3. 01 Dec, 2014 1 commit
    • louiz’'s avatar
      Rewrite a lot of things · 3db0c9ce
      louiz’ authored
      The world is now isometric. fix #2277
      Simplify TurnHandler. fix #2724 #2704
      
      The world and game modules are now more decoupled. fix #2587
      
      Implement a debughud. fix #2417
      3db0c9ce
  4. 22 Oct, 2014 1 commit
  5. 17 Feb, 2014 1 commit
  6. 23 Oct, 2013 1 commit
    • louiz’'s avatar
      Far better architecturing in network module · 6a2b8d31
      louiz’ authored
      - Renamed interface_* files and classes
      - io_service is correctly owned by the correct classes and initialized first
      - No more pointer used for sockets to work around the previous bad design
      6a2b8d31
  7. 17 Mar, 2013 1 commit
  8. 10 Mar, 2013 8 commits